local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133001233
L1_1 = {}
L2_1 = {}
L2_1.config_id = 233013
L2_1.monster_id = 23010501
L3_1 = {}
L3_1.x = 1526.168
L3_1.y = 287.521
L3_1.z = -1293.039
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 177.555
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 13
L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L2_1.disableWander = true
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 233015
L3_1.monster_id = 23010401
L4_1 = {}
L4_1.x = 1526.903
L4_1.y = 287.138
L4_1.z = -1297.237
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 13
L3_1.drop_tag = "\229\133\136\233\129\163\233\152\159"
L3_1.disableWander = true
L3_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 233001
L2_1.gadget_id = 70900019
L3_1 = {}
L3_1.x = 1528.268
L3_1.y = 287.791
L3_1.z = -1292.693
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 237.505
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 10
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 233002
L3_1.gadget_id = 70211012
L4_1 = {}
L4_1.x = 1530.344
L4_1.y = 288.015
L4_1.z = -1291.637
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 2.66
L4_1.y = 62.174
L4_1.z = 356.166
L3_1.rot = L4_1
L3_1.level = 6
L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 233004
L4_1.gadget_id = 70220048
L5_1 = {}
L5_1.x = 1533.956
L5_1.y = 288.12
L5_1.z = -1285.224
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 346.859
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 10
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 233005
L5_1.gadget_id = 70220048
L6_1 = {}
L6_1.x = 1534.57
L6_1.y = 288.098
L6_1.z = -1287.206
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 70.864
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 10
L5_1.area_id = 2
L6_1 = {}
L6_1.config_id = 233009
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 1520.356
L7_1.y = 288.126
L7_1.z = -1288.63
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 238.92
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 10
L6_1.area_id = 2
L7_1 = {}
L7_1.config_id = 233010
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 1520.002
L8_1.y = 288.354
L8_1.z = -1287.207
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 306.556
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 10
L7_1.area_id = 2
L8_1 = {}
L8_1.config_id = 233011
L8_1.gadget_id = 70220014
L9_1 = {}
L9_1.x = 1521.091
L9_1.y = 288.462
L9_1.z = -1286.221
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 47.724
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 10
L8_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1233003
L2_1.name = "ANY_MONSTER_DIE_233003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_233003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_233003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 233013
L5_1 = 233015
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 233001
L5_1 = 233002
L6_1 = 233004
L7_1 = 233005
L8_1 = 233009
L9_1 = 233010
L10_1 = 233011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_233003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_233003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 233002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_233003 = L1_1
